Many Tegaians practice the Natural Powers. People that practice these powers are called spellcasters. There are many types of spellcasters, each using their own Natural Powers.


Witches, or wizards for the males, are practitioners of several types of natural powers. Most witches can use both magic and spirit force. The greatest among them can also tap into khaospower.


Mages are spellcasters that specialize in magic. There are several types of Mages, each of them with their own quirks.


Alchemists are a disputed type of mages that focus on combining technology with magic to create things more powerful than either field of study could create on its own. The biggest centers of Alchemy are focussed in Aricia and the Lands of the Moon.


Magicians, also called Illusionists, are mages that have little magic of their own, but rather focus on the use of magic tools. They are sometimes called fake Mages by the other classes of Mage, as they use the power of others.


Sorcerers are the people born with an inherit magical ability. They often manifest magical powers at a young age. To them the use of magic is a natural part of life, and it comes as natural as swinging a sword. And like swinging a sword for swordmasters, training can expand their skills to levels that other mages can only dream off. Most sorcerers are not interested in this training however as they’d rather live a life of adventure or a quiet life in their hometowns.


Mancers are mages that only focus on a specific type of magic. Some popular examples include Pyromancers, Ferromancers, Necromancers, Dispellers and Hexers.


Warlocks, unlike sorcerers, are mages that were not born with natural magic powers, but unlocked them through training and discipline. Though technically applying to all people of this nature, modern times have mostly applied the term to battle mages.

Spell knights

Spell knights are mages that do not purely specialize in magic, but also take up normal weapons. The most famous Spell Knights are the Rune Knights of Anglos.


Enchanters can be Warlocks, Sorcerers, Mancers or even Alchemists or Witches. They are the Spellcasters that focus on taking magical power and putting it in items, or in extreme cases, living things.


Druids are the users of spirit force. While they are stereotyped as hermit-like nature-lovers that talk to plants and animals, most are actually normal members of society.


Shamans are druids that focus on the healing and supporting side of spirit force. They are also called Medicine Man, Salvers or Potionbrewers by different cultures. Every traveler and soldier knows that one should not leave without a shaman’s potion to aid you. Confusingly, while shamans are named after shamanism, not all shamans are practitioners of shamanism, and not all shamanism using druids are shamans.


Wargers are masters of skin-changing. They are often closer to the stereotypical druid as other druid types. Most wargers live a feral life outside of society. Some even lose themselves in their new lives, becoming Wendigos. Wendigos are wargers who forget they are from their original species. They often think they are beastmen. And who knows, maybe they’re right? Maybe there really is a shape-shifting race of large predatory beastmen.


Beast-tamers, animal whispers or packmasters are druids that have figured out how to talk to and control animals. The most common of these are the kennelmen that are employed by many lords throughout Tegai for their excellent control of dogs. Other famous examples are Allegoyan griffin knights that can control griffins, the legendary Wyvern Riders from the Islands of Dragons, Falconers that control birds of prey, vermin lords that can control the rodents, bugs and pigeons of a city and the Khanite warriors who are almost one with their horse.


The Gifted are the mortal users of khaospower who get their power from a god, demon or other patron who naturally has khaospower. There are many types of gifted, but all of them run the risk of losing the favor of their patron and becoming powerless.


While not all priests, cultists, monks and clerics get khaospower, some chosen ones do. Among these chosen ones, some get the ability to use their power at will while others are subject to the whims of their patron. The former are called either holy men or demonologists. The difference between a holy man or demonologist is whether their given power is divinity or daimon respectively.

Living saints

Living saints are those outside the priestly class who receive the power of divinity from a patron. Most did not seek the power, it was given to them through favor alone.


Oracles are living saints that can talk directly with their patron. Oracles often get the power of prophecy, but this is not necessary. Oracles are very rare, and when one is found, they often become one of the most important people in a region.


A demonhost is a person who receives daimon, often unwillingly, outside of the cults of their patron. They’re often feared by their community. While some come to terms with their powers and use them, many seek out exorcists who can block their connection to their patron.


Doomsayers are those among the demonhosts who have a line of communication with their patron. Some doomsayers become so powerful that they actually become able to control their patron. This is because Daimon is a much wilder and more unpredictable form of khaospower than divinity is.


Demigods are those that have inherited their khaospower from an immortal parent breeding with a mortal. While demigod is a misleading term, as their parent can also be a demon, angel or any other immortal khaospower user besides a god. While very powerful and sometimes able to extend their lifespan unbelievably long, they are still technically mortal.


Paladin are the khaospower version of spell knights. Official paladins from one of the paladin academies are very valued as bodyguard and adventurers for their unwavering loyalty and moral code. Daimon users are sometimes called dark paladin, but technically paladin refers to all knights of this type.