Home Concepts of power Powers Artificial powers Natural powers Constellations Timekeeping Eras Species Hominids Elementalians Elves Draconians Mermaids Nymphs Goblins Serpentines Beastmen Placodians Archosaurs Demons Others Religions The First Gods Zilver pantheon Bantism Gigantomachism Triregnism Senter pantheon Anima pantheon The elven pantheons Yokanism The circle The Imperate cycle Dii Duodecim Roohnelism Lunar worship The Tribantian journey Maatism Others Interesting locations The thirteen wonders of Tegai The Latsian Empire Allegoy Brineina Amazonia Natavon Mandaria Governments Historical figures Zilverrijk Royals Nobles Knights Defenders Allegoy Heroes The Latsian Empire Emperors Consuls Senators Tribunes Vassal kings Champions Ippo Royals Samurai Heroes Aricia Heroes Soffur Soldiers Mercenaries Outlaws Guptha Pharaohs Brineina Symbols of the Union Anglos Heroes Lands of the Moon Royals Nobles Commoners The Masked Emerald Isle Heroes Sconia Nobles Clanless Thunder island Court of Goneril Court of Albeit Court of Hermes El-Quam Royals Officials The Court Älvenheim Royals Exalted Rebels Slaves Vamania Vampire strongbloods Master vampires Servant vampires Feral vampires Amazonia Royals Nymphoma Heroes Pirates Pirate Kings Pirate Lords Crew Fantasy Mafia Diseases and afflictions Types of undead Spellcasters Famous objects Weapons Jewels, gems and stones Others Monsters and great beasts Countries that no longer exist Cyclopian states Zilveric conquests Historically important battles Organisations (Semi-)Religious Organisations Secular Organisations Criminal Organisations Heraldry Lineages

Powers

In Tegai there are seven ways for beings to achieve powers. They are divided into four natural powers and three artificial powers.

Natural powers
Artificial powers

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